Music Production

Our music production students learn how to combine writing, performing, and recording skills to produce professional musical material.
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Audio Engineering

At Stylus College, audio engineering is an integral part of our music production and sound design programs.
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Sound Design

The sound design program at Stylus College creates unique opportunities for careers in the video gaming and other visual media industries. Read more...

Music Business

Our practical approach to music business means on the job training to obtain industry experience and networking opportunity.
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Sound Design & Technology Program

Subject Area 1 : Sound Design Workflow

This area emphasizes the procedural steps in the work of a professional sound designer –3 paths are explored:
Design for Static Visual Media
Design for Linear Visual Media
Design for Non-linear or Interactive Media

Student will learn the scope of procedures covering:
Client Interactions and Contracts
Project Organization and Definition (Design Docs, Asset DB)
Sound Categorization and Sourcing
Sound Production –Recording Process –Synthesis –Digital Signal Processes
Integration of Audio and Visual Media –Sequencing –Event Driven Programming –Sync -Mixing DM&E –Mastering
Media Delivery –Formats –Physical and Internet based
Project Closure –Payment –Archiving –Portfolio & Reference

Subject Area 2: History & Language of Visual Mediums for Sound Design

With this subject area we are concerned both with the student being able to analyze the storytelling art forms and the accompanying visual techniques, as well as being able to communicate to other members of an audio production unit with a common nomenclature.

Students are given an survey history of film and sound going over the major innovations in concepts, techniques, and impacts on the audiences. This is then expanded to cover interactive media.
Additionally the student takes this new knowledge and applies it to the analysis of classic sound design examples in various film forms, including animation, and non-linear story forms, that expose several important concepts in mating visual techniques with sound design.
The studies also look at the various audience listening modes to understand how to design effectively in support of visual media

Subject Area 3: Technical Information

The student is given technical information covering:

A Digital Sound Design Studio Build-out:
Computers for Sound Design and Business
Video Technology Requirements for receiving, screening, and delivering work from Post Production
Sound Capture Tools and Techniques –Microphones, Field Recorders, Reverberant and Non-Reverberant spaces, Analog to Digital Conversion and Digital Recording
Synthesis of sound using both synthesizers and the processing of both captured and synthetic sound objects
The synchronization of sound to visual and non-visual cues, interactive events, locations or triggers, and complex environmental ambiences using various audio and midi tools
Organizational Toolsets for managing medium to large projects with multiple deadlines, participants, and processes

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